![]() ![]() (First of all, the “FilmGrain” effect as the main source of graininess.) In turn, I would like to suggest not to disable, but to replace some MSFS2020 post-effects with ReShade shaders. The authors agreed on one thing: to solve the problem, it is necessary to disable a number of MSFS2020 post-effects in the “UserCfg.opt” file. This topic has been discussed many times by this forum and other authors. MSFS2020 has amazing effects, but some of them can create artifacts like “graininess” and “noise” in the image. In turn, I would like more cinematic, analog shades of color for the simulator.Īttempt to use ReShade shaders instead of some MSFS2020 effects. Some MSFS2020 users have come to conclusion that the simulator needs color correction. The Microsoft Flight Simulator 2020 is a great simulator with realistic physics and amazing graphics! But its color scheme seems too saturated. Make the simulator colors more realistic. Let me share with you my ideas about using ReShade for the MSFS2020. I’m very glad to speak at your forum for the first time.
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